1300 360 925 info@sganz.org.au

It is our great pleasure to announce the finalists for the 7th annual Serious Games Showcase & Challenge Australasia (SGSCA).

This year’s finalists represent the maturing nature of the Serious Games industry in Australia, with app, game and virtual reality solutions for a diverse range of topics.

The six finalists will showcase their serious games in the exhibition space at SimGHOSTs 2018 to be held at the University of the Sunshine Coast on June 28th and 29th 2018, in collaboration with Simulation Australasia and the Australian Society for Simulation in Healthcare (ASSH).

SG18AUS is a combined conference that attracts an audience of program directors, clinicians, educators, academics, technology/operations specialists, and game developers. The program highlights the use of technology and virtual environments in simulation programs.

Winners will receive instant entry and $2500 financial support from Simulation Australasia to attend and display their game at the global Serious Games Showcase & Challenge held as part of I/ITSEC in Orlando, Florida, November 26th-30th 2018.

2018 INDUSTRY FINALISTS

Virtual Autism Experience

Opaque Media

http://www.opaque.media

Designed in conjunction with Amaze, the Virtual Autism Experience (VAE) is an experiential training program that shows the potential experience of a person on the extreme end autism spectrum trying to complete a typical task(supermarket shopping) neurotypicals would take for granted.

 

Joko’s World: Pocket Planet

Cultural Infusion

https://culturalinfusion.org.au/

Joko’s World: Pocket Planet is a children’s game that takes the globe and creates an entertaining series of geographical puzzles.  Locate countries, capital cities, flags, famous landmarks and learn about their cultural significance through games and quizzes.

 

Lucro Island : Strategic Budgeting

RMIT

http://www.kilgors.com

Lucro Island is a strategic budgeting simulation that allows management accounting students to compete against each other in real time using their accounting skills as managers of hotels on Lucro Island.

 

Firefighter Tree Hazard Assessment

Obvious Choice

http://www.obviouschoice.com.au

Tree Hazard Assessment is a first person style game which allows firefighters to practice the skill so assessing a forest for hazard trees before, during and after a fire.  Hazard trees have caused the death of firefighters in recent years, and this game allows assessment skills to be practiced in a safe and immersive 3d environment.

 

2018 INDIE FINALISTS

 

SimuSurg

Cmee4 Productions

http://www.cmee4.com.au

SimuSurg, developed by Cmee4 Productions for the Royal Australasian College of Surgeons, simulates a minimally invasive surgical setting to train, and entertain, would be surgeons.

 

Virtual Maiwar

Bilbie Virtual Labs

https://www.virtualsonglines.org

Virtual Maiwar is an authentic, serious, historical, ecologically accurate and locally relevant cultural role-playing experience that immerses the user into a virtual heritage based landscape. They are challenged to learn about the lives, language, cultural practices and heritage of Australia’s First Nations people, living around what is now known as the Brisbane River.

There is a ‘survival mode’ game, as well the opportunity to learn what bush food to gather, what tools and weapons to craft, where to hunt animals, and how to make shelter, all whilst adhering to the teachings and wisdom of the Elders.

 

 

 

Simulation Australasia, in association with the International Serious Games Showcase & Challenge, traditionally presents the Serious Games Showcase & Challenge (Australasia) at the Australasian Simulation Congress.  In 2017 the Congress will take a break (to return in 2018), so the 7th annual SGSCA will be presented at SimGHOSTS 2018  to be held June 27th-29th 2018 at University of the Sunshine Coast.

The submission portal for the Serious Games Showcase & Challenge (Australasia) is NOW OPEN FOR SUBMISSIONS.

Entries close on Friday April 27th 2018.

“The Serious Games Showcase & Challenge allows us to see the diversity of the region’s games and simulation community, working together to solve real life problems in an entertaining, innovative and informative way.”  Adrian Webb, Manager of Virtual Worlds, Australian Defence Simulation and Training Centre (ADSTC).

The SGSCA gives developers in Australia and New Zealand a chance to promote their talent on a national and international stage.

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